#include "DidAiModule.h"

void DidAiModule::onStart()
{	
	Broodwar->sendText("Level 0 DID - AI Module");
	Broodwar->enableFlag(Flag::UserInput);
}

void DidAiModule::onFrame()
{
	Broodwar->drawText(CoordinateType::Screen, 0,0, "Level 0 DID");
	bot.Tick();
}

void DidAiModule::onEnd(bool isWinner)
{
  if (isWinner)
  {
    //log win to file
  }
}